Kate Salembier

     ↗ Games   

               Vacillate
               Unalienate
               Lost in the Wind
               Strolling

               Swallowed            
               Splash + Sprout                                          

    ↗ Research
              Thesis Proposal
              Games & Society
              NLP Literature Review
    ↗ Graphic Design

About
Email
LinkedIn
Itch.io

Strolling


Created for the Game Design Studio course at Uppsala University, our design challenge was to create a game about a serious topic that featured “restarting” as the main mechanic. My team and I designed a short game about being stuck in a cycle of grief.  


                         


Role: programmer
Engine: Unity (C#)
Timeline: 3  days
Collaborators: Dai Jingyuan, Carl Swanberg, Clara Bohnsack, Pan Huajing, Gao Yizhen, Jiang Zhiyun