Strolling
Created for the Game Design Studio course at Uppsala University, our design challenge was to create a game about a serious topic that featured “restarting” as the main mechanic. My team and I designed a short game about being stuck in a cycle of grief.
Role: programmer
Engine: Unity (C#)
Timeline: 3 days
Collaborators: Dai Jingyuan, Carl Swanberg, Clara Bohnsack, Pan Huajing, Gao Yizhen, Jiang Zhiyun