Kate Salembier

     ↗ Games   

               Vacillate
               Unalienate
               Lost in the Wind
               Strolling

               Swallowed            
               Splash + Sprout                                          

    ↗ Research
              Thesis Proposal
              Games & Society
              NLP Literature Review
    ↗ Graphic Design

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Vacillate


Vacillate was originally created in a game jam format, but was then developed as a thesis project for the Master’s of Game Design program at Uppsala University. Following the successful defense of our thesis, we continued to work on Vacillate and most recently presented it at the Gotland Game Conference.  

Developing the rotation mechanic created many challenges that required unique solutions. I learned a lot about programming custom physics systems and maintaining two complex and individual environments in the same game.
         
                                       

Role: programmer
Engine: Unity (C#)
Timeline: 3 months
Collaborators: Adrian Łoboda, Angela Prim Liu, Marzena Sieprawska, Evangelia Sotiriou