Kate Salembier

     ↗ Games   

               Vacillate
               Unalienate
               Lost in the Wind
               Strolling

               Swallowed            
               Splash + Sprout                                          

    ↗ Research
              Thesis Proposal
              Games & Society
              NLP Literature Review
    ↗ Graphic Design

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Lost in the Wind


Lost in the Wind was created for the Critical Making course at Uppsala University. It was based on the randomly assigned prompts "touch" as the input, "dreamy/loopy" as the theme, and "interact with the environment" as the main mechanic. We hoped to reflect on the irreparable damage capitalism has done to the environment. Use WASD or arrows to move and a mouse/trackpad to interact.

                         

                         
Role: programmer
Engine: Unity (C#)
Timeline: 3  days
Collaborators: Angela Prim Liu, Christopher Haibel, Evangelia Sotiriou, Oriol Viu Duran